Auferet
Play free

Run Pathfinder 2e with an AI Game Master.

Auferet plays a by-the-book Second Edition game. Three actions a turn, degrees of success, proficiency ranks, and every die rolled for you, solo or with a group. Free to start.

Or jump straight in, no setup:

Free to play in your browser and on Android. The full memory system is on every plan, including free.

Pathfinder Second Edition runs on tight, tactical math, and Auferet's AI Game Master handles every bit of it. Flip on PF2e mode and it plays by the book. Every turn gives you three actions to spend how you like, and it counts them. It rolls against a DC and then reads the degree of success: beat the number by ten and it is a critical success, miss by ten and it is a critical failure, and a natural twenty or one shifts the result one step. It knows all sixteen skills and your proficiency rank in each, from Untrained through Trained, Expert, Master, and Legendary, and it adds your level to anything you are trained in.

No group, no scheduled night. Describe a character and the AI opens the scene, runs the opposition, and keeps your Second Edition sheet in proper shape while you play. This is the Remaster ruleset, so the numbers line up with the current books.

See it run

A Second Edition turn, action by action

You round a corner into two guards. The AI rolls initiative and hands you three actions. You spend one to Stride into reach, then a second to Strike. It rolls against the guard's AC, adds your attack modifier, and reads the degree: you beat the AC by ten, so it is a critical hit for double damage. You spend your third action on a second Strike, but now the multiple attack penalty applies and it drops the roll by five.

Next round you cast a two-action spell. The AI spends two of your three actions, forces the save, and reads that degree too, so a critical failure on the save lands the worst outcome. Take a shove and it applies Grabbed. Pick up a numbered condition like Frightened 2 and it subtracts the value and ticks it down each turn. The three-action rhythm and the four degrees of success are the whole feel of Second Edition, and the AI keeps the beat so you just play.

What the AI GM does

A Game Master that runs Second Edition by its own rules

Three actions a turn

Stride, Strike, Cast, Raise a Shield: three actions each turn to spend how you want, with the multiple attack penalty tracked for you.

🎯

Degrees of success

Beat the DC by ten for a critical success, miss by ten for a critical failure, with a natural twenty or one shifting the result one step.

📈

Proficiency ranks and level

Untrained, Trained, Expert, Master, and Legendary, with your level added to anything you are trained in, all on your sheet.

🛠️

All sixteen skills

Acrobatics to Thievery, with their actions like Tumble Through, Demoralize, and Recall Knowledge resolved by the AI.

🩸

Conditions with values

Frightened 2, Clumsy 1, Off-Guard, Grabbed: the AI applies the numbered conditions, does the math, and ticks them down.

📋

Your full PF2e sheet, live

Ancestry, class, level, ability scores, skills, feats, spells, and inventory, updated as you play and as you level up.

Who does what

The AI runs Second Edition's rules; you spend the actions

The AI Game Master handlesYou decide
Rolling and applying degrees of successHow to spend your three actions each turn
Tracking the multiple attack penaltyWhether to Strike again or do something else
Running enemies by their own stat blocksWhen to Stride, Strike, cast, or Demoralize
Applying conditions with values, like Frightened 2Your tactics, positioning, and risks
Proficiency ranks, DCs, and the die mathThe story you want to tell

Getting started

From zero to your first encounter in a minute

Turn on PF2e mode

Switch to Pathfinder 2e so the AI tracks Second Edition skills, ranks, and the three-action turn.

Build your character

Describe your character or set the details. It handles skills, proficiency, and level for you.

Start the adventure

Take an opening scene from the AI or write your own, then say what you do.

Play and advance

Explore, talk, and fight. The AI tracks your progress and levels you up.

The part that lasts

A Pathfinder campaign that keeps its threads

Long adventure paths fall apart when the AI forgets. The faction you crossed in the first book, the ally you made in the second, the debt someone owes you: gone, and the story stops adding up. Auferet holds your NPCs with their stat blocks, the places you travel, and the events that matter in dedicated libraries that stay in front of the AI. Upload an adventure outline or your notes as a PDF and it reads them in, so a Second Edition campaign holds its threads from the first encounter to the last.

FAQ

Pathfinder 2e with an AI GM, answered

Does it use the three-action economy?

Yes. Every turn you get three actions to spend on Strides, Strikes, spells, and the rest, and the AI tracks them along with the multiple attack penalty.

Does it read degrees of success?

Yes. It compares your roll to the DC and reads all four degrees: beat it by ten for a critical success, miss by ten for a critical failure, with a natural twenty or one shifting the result one step.

Does it track proficiency ranks and skills?

Yes. All sixteen skills, proficiency ranks from Untrained to Legendary, and your level added to anything you are trained in, all on your sheet.

Is this the Remaster ruleset?

Yes. PF2e mode uses the Remaster numbers, so your character and the math line up with the current books.

What does it cost?

Ten free credits to claim every day, with every feature included, and unlimited play starts at $10 a month. No install needed in the browser, and there is an Android app.

Do I need a group?

No. One-on-one with the AI is the default. When you want a party, invite friends into the same game and take turns live.

Does it hold together over a whole adventure path?

Yes. NPCs and their stat blocks, locations, and plot beats live in memory libraries, and you can feed it your own lore, so book six still remembers book one.

Do you also support fifth edition?

Yes. There is a separate 5e mode with the d20 test, advantage, and its own character sheet.

Does the AI decide whether I hit, or is there a real roll?

There is a real roll. Every Strike and every saving throw is resolved by a dice tool that rolls d20 against AC or the DC, applies the degree of success and subtracts the damage from hit points. The Game Master is told not to decide the outcome itself, so it narrates the number that came back rather than choosing whether you hit.

What happens when my character drops to 0 hit points?

You go to Dying 1, plus your Wounded value if you already had one. Each of your turns you make a recovery check against a flat DC of 10 plus your dying value: a critical success clears dying, a success lowers it by one, a failure raises it by one and a critical failure raises it by two. At Dying 4 the character dies. Being healed out of it leaves you Wounded.

How does it handle a basic saving throw?

By the degree, automatically. A critical success takes no damage, a success takes half, a failure takes full and a critical failure takes double. Area effects are rolled once per target, so two characters in the same fireball can take different amounts.

Set the scene.

Your AI Game Master is ready. Build a character and start a Pathfinder 2e adventure, free.

Start your PF2e adventure
Start a free PF2e adventure