Auferet
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AI RPG prompts to start playing now.

Stuck on where to begin? Pick a scenario below, hit play, and an AI Game Master turns it into a living adventure. Every genre, no prep, and the world remembers what you do.

Free to play in your browser and on Android. The full memory system is on every plan, including free.

The best AI RPG prompts give the Game Master three things and then get out of the way: a place, a role, and a hook. Below are 18 ready-to-play RPG prompts across every genre, each a single evocative setup you can launch in one click, plus a simple template for writing your own.

None of them are long. Each is a sentence or two of setup with room to act, then the world opens up around you. Change a detail, mix two together, or use any of them as a template for your own.

Starting scenarios

Pick one and play

Fantasy

I am a disgraced knight hired to escort a silent child through a haunted forest. Two days in, the child starts speaking in a voice that isn't theirs.

Sci-fi

I wake from cold sleep on a colony ship. The crew roster says I have been aboard for six years. I do not remember boarding, and the bridge is empty.

Horror

I am the night clerk at a roadside motel where the same guest checks in every night, always room 7, always paying in old coins. Tonight room 7 is already occupied.

Mystery

I am a detective called to a locked study where a man died mid-sentence writing a letter. The letter is addressed to me, and it was postmarked a week before I was assigned the case.

Cyberpunk

I am a courier with a package I was told never to open. My employer just went dark, three factions want what I'm carrying, and the package has started to hum.

Post-apocalyptic

I am the last radio operator in a dead city, broadcasting into static every night. Tonight, for the first time in three years, something answered back, in my own voice.

Pirate

I am a cartographer pressed into a smuggler's crew to chart a route no ship returns from. The captain has the only map, and half the crew think I already know the way.

Western

I ride into a town that isn't on any map, where the sheriff wears my father's badge and everyone greets me by a name I've never used.

Heist

I am the inside contact for a heist on a vault that supposedly holds nothing. The crew is assembled, the plan is set, and I just realized I don't remember agreeing to any of it.

Mythic

I am a mortal who won a game of dice against a god and was granted one true wish. The god paid up, smiling, and now every road I take leads back to their temple.

Survival

I am a botanist stranded when the research station lost power in a polar winter. The generator has fuel for one more night, and the storm outside is making sounds no storm should.

Slice of life

I inherit my grandmother's failing bookshop in a small town where the regulars insist certain books must never be sold, and one customer keeps asking for a title that doesn't exist.

Noir

I am a private eye hired to find a missing person who, according to every record, has been dead for ten years, and who keeps mailing me letters in his own handwriting.

Space opera

I am a diplomat aboard a station where two empires just signed a hard-won peace. An hour later, the ambassador who signed it is found frozen solid in a room that was never cold.

Dark fairytale

I am a woodcutter's child who followed a trail of coins into the forest. The coins lead back home, except home is now a day deeper into the trees, and getting farther with every step I take.

Superhero

I wake with powers I don't remember gaining, in a city that treats me as a hero I've never been. Someone has been living my life while I was gone, and they are very good at it.

Historical

I am a scribe in a besieged city, ordered to record its final days. Tonight the enemy sent a messenger who knows my name, my past, and a secret I have told no one alive.

Comedy

I am a spectacularly unlucky adventurer whose every heroic plan goes hilariously sideways, just hired by a desperate kingdom that has, somehow, run completely out of competent heroes.

Any of these will open a decent scene in any AI chatbot. That is what a prompt is for, and you are welcome to take one.

What a prompt cannot do is remember it. Paste one into a general chatbot and by turn forty the mercenary you spared has forgotten you, the town has moved, and the debt you were promised never gets collected. The opening is the easy part for any AI. Everything after it is the hard part.

That is the difference here: play one of these in Auferet and the Game Master files every character, place and promise as you make them, so the thing you set up in turn one is still true in turn two hundred. Start one free, or read why most AI games forget.

Make your own

How to write a prompt that plays well

Every scenario above follows the same shape, and you can use it to write your own in about ten seconds. The trick is to give the AI enough to build on without boxing in the story:

Name a role and a place. "I am a [who], [where]." A smuggler in a harbor town, a scribe in a besieged city. This tells the Game Master who you are and what the world looks like from your eyes.

Add a hook, not a plot. End on something that just went wrong or is about to: a package that hums, a treaty signer found frozen, a name everyone knows but you. One unresolved thread is enough. You are handing the AI a question, not a script, so leave it room to surprise you.

Start in motion. Open at the moment things get interesting, not the morning before. The best solo sessions begin with a decision already in front of you.

Then stop. Do not plan the ending. Take your line to Auferet, see what the Game Master builds, and react. Because it remembers what you establish, whatever you invent in that first sentence, a scar, a debt, a rival, comes back later as part of the story.

Copy, tweak, play

Prompt starters by genre

Need a first line? Take one of these, change a detail, and go.

Fantasy. "I am a disgraced knight guarding a caravan through a haunted pass, and the client just paid me in coins that should not exist."

Sci-fi. "I am a salvage pilot boarding a derelict freighter for parts, and the ship's log is still recording."

Horror. "I am the new caretaker of a lighthouse whose last three keepers all walked into the sea, and tonight the lamp will not light."

Mystery and noir. "I am a tired detective called to a locked room where the only witness is a parrot, and it keeps repeating a name I know."

Post-apocalyptic. "I am a courier crossing the dead zone with a sealed package, and the person who hired me just turned up dead at the halfway point."

Historical. "I am a scribe in a besieged city, and the general has handed me a letter he wants burned, not sent."

Drop any of them into Auferet, or switch on a 5e or Pathfinder 2e ruleset first if you want dice behind the story.

FAQ

Using AI RPG prompts, answered

What makes a good AI RPG prompt?

A place, a role, and a hook in a sentence or two, with room to act. You don't need to plan the whole story, the AI improvises the world from your opening, so a short evocative setup beats a rigid script.

How do I use these?

Two ways. Click Play this scenario to launch it live in Auferet, opening loaded and ready. Or hit Copy prompt to take the text with you. Edit it first, mix two together, or write your own in the same style. Fair warning: a prompt is only the opening scene, and it plays best in a game that still remembers it at turn 100.

Do I need a long prompt?

No. One or two sentences is plenty. The AI generates the rest, and its persistent memory keeps whatever you establish consistent as the story grows.

Is it free?

Yes. Auferet is free, with 10 daily credits to claim and the full feature set. Unlimited actions start at $10/mo.

What is a good first prompt for an AI text adventure?

One that drops you mid-situation instead of describing a setting. "I am a knight in a haunted forest" is a place. "I am a disgraced knight escorting a silent child through a haunted forest, and two days in the child starts speaking in a voice that is not theirs" is a scene with a problem already running. The second one plays immediately, because there is something to react to.

How do I stop a prompt from running out of steam?

Leave a question unanswered in it. A prompt that explains who you are, why you are there and how it ends has nothing left to discover, so the game turns into you narrating at yourself. Give it a hook you do not know the answer to and the game master has somewhere to take it.

What should I leave out of a prompt?

The ending, your character's full backstory, and instructions on tone. Those are the three things people cram in that make a game feel rehearsed. State the situation and the tension, then let the first few turns decide the rest. You can always add detail later, and the world will remember it.

How do I prompt for a specific genre?

Name it in the first line and give one concrete detail that only fits that genre. "Cyberpunk" alone gets you generic neon. A courier with a package that has started to hum gets you a cyberpunk story with a plot already moving. The starters above are written that way, one for each of eighteen genres.

Can one prompt turn into a long campaign?

That is the point of them. A prompt opens the first scene, and from there the world keeps building on what you do, remembering the people, places and choices as it goes. You are not starting a new story each session, you are continuing one.

Do I need to write a new prompt every session?

No. The prompt starts the world once. After that you pick up where you left off and the game master already knows your character, who you have met and what you did last time. Prompts are for beginning a story, not for reminding the game what happened.

Can I write a prompt set in a world I already made?

Yes, and you can go further than a prompt. Upload your worldbook, lorebook or campaign notes as a PDF or text file, and the game master treats your setting as canon while you play. Then the prompt only has to say where in your world you are standing, not explain the whole place.

Pick a prompt. Start an adventure.

An AI Game Master turns any of these into a living world that remembers what you do. Free to start.

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